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by Tony Chang
tony@ponderer.org

All opinions on this site are my own and do not represent those of my employer.

Creative Commons Attribution License

drop factor (aka drop 7)

Jan 02, 2010, 10:28pm EST

 

 

Over the winter break, my brother and step-sister were playing a the iPhone game Drop7[1] a lot. Since I own an Android phone, I wasn’t able to play the game on my phone.

So I decided to write the game myself. It’s just a webpage, so you can play if from Safari, Mobile Safari, Chrome, Firefox, or the Android browser. I call it Drop Factor. The game play is based on the hardcore mode of Drop 7.

It’s build using Javascript and canvas (the platform of the future, I’m told). You can grab the source on github.

[1] I think it’s based on the flash game chain factor.

tony at Jan 03, 2010, 05:49am EST

I think you can mitigate having an unclearable line. Most games end with low numbers making a row you can’t clear near the top of the board. Since that’s the configuration that causes problems, the strategy I use is to be very aggressive in clearing low numbers (never have 1’s on the board), especially when they start to clump.

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allowed HTML: a, blockquote, ul, ol, li, dl, dt, dd, b, i, strong, em, code, abbr, acronym, sub, sup, span, pre